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Imagine confirms Martin Porter as new Head of Digital

Imagine Publishing has announced the appointment of Martin Porter as Head of Digital, overseeing the company's portfolio of over 25 websites, email newsletter, and its special digital projects division.

Martin Porter has worked in digital for over 20 years, initially as a developer creating interactive content for leading brands, such as Coca-Cola, Mars, Honda and LEGO. For the last 10 years Porter headed up operations activity and strategy as the Head of Digital at leading B2B web agency, Moore-Wilson, based in London and Salisbury.

Imagine Publishing has an online portfolio which act as hubs for its engaged readership communities for key magazine brands, such as How It Works, Digital Photographer, All About History, Retro Gamer, Linux User, 3D Artist, Photoshop Creaetive, SciFiNow, and NowGamer.com - the company's single-biggest website.

"It's an exciting time for digital as we have a real opportunity to make the Imagine Publishing's brands truly stand out from the crowd online as high quality, deeply engaging web communities", said Porter.

"I'm really looking forward to bringing my skills in project management, user experience and development practices to a company that already produces fantastic quality material in print and digital. I want to focus on shaping the digital area of the business to ensure that we produce award-winning websites, large, engaged communities, and we continually strive to deliver cutting-edge solutions for the benefits of our audiences."

Damian Butt, Imagine's Group Managing Director said of the appointment: "Martin's proven experience in managing multiple projects and developing digital teams will, I'm sure, allow Imagine to transform its current online brands, launch many new exciting projects, and further grow the social engagement with our readers. It's an exciting time."

Imagine Publishing, formed in May 2005, publishes 21 regular print magazines, 30 digital apps, 25 websites, over 300 bookazines and thousands of articles every month in the technology, knowledge/science, videogames and photography markets.